House Rules

Hero Points: Each level, your total number of hero points resets to (Your level +5). You can spend a hero point to:

  • Add +1d6 to the d20 roll for an attack roll, an ability check, or a saving throw, but only before the consequences of that roll are applied (1 hero point per roll maximum).
  • turn a failed death saving throw into a successful one.

Trip Tripping an opponent uses the same rules as for a shove but obviously some creatures cannot be tripped.

Combat Options (see DMG p. 270-273 for details)

  • Climbing Onto a Bigger Creature
  • Disarm
  • Overrun
  • Shove Aside
  • Tumble
  • Hitting Cover
  • Cleaving Through Creatures

House Rules

Out With the Old MattWalker